Bring your imagination to life with the power of Octane

OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market.

The easiest and fastest tool to render photoreal 3D art

Octane's state of the art rendering technology combines groundbreaking machine learning optimizations with the latest advancements in physically based rendering

Cinematic Rendering

OctaneRender empowers artists to push the boundary of digital cinematography. Lightning-fast spectrally correct rendering simulates lighting, shadows, and the effects of real world camera lenses with unmatched speed, precision, and control.

Real-Time Creation

Octane's live real-time progressive viewport instantly visualizes renders, enabling artists to test new ideas and iterate at the speed of their imagination - with massive 10-100x speed gains in the scene graph and RTX raytracing GPU hardware acceleration.

Continuous Innovation

Octane is advancing the future of holographic rendering. From AI denoising and procedural rendering tools to high performance cloud compute and immersive media formats, Octane provides a platform for next generation creative workflows.

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Motion Graphics

Leverage Octane’s instant real-time GPU accelerated live viewport and unbiased spectrally correct rendering to reach new creative horizons.

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Architecture

OTOY’s unbiased spectrally correct rendering platform enables architects and designers to create life-like visualizations with unparalleled fidelity.

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Product Design

Leverage Octane’s physically accurate rendering to visualize future product iterations with lifelike photorealism.

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Immersive Experiences

Push creative horizons with next generation rendering for projection mapping, virtual reality, lightfields, and holographic displays.

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Digital Art

Monetize digital art pairing Octane's cinematic rendering with unlimited GPU compute and next generation blockchain technology on Render.

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Generative AI

Harness scalable GPU compute, advanced digital performance technology, and blockchain DRM for cutting edge applications in generative AI.

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VFX

Bring advanced visual effects to any device. Produce large-scale 3D visual effects on par with Hollywood studios at fractions of the cost and time.

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Virtual Production

Create new cinematic worlds. Combine live action performance with large-scale 3D renders to transform the filmmaking process.

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KEY FEATURES

State of the art production rendering for any workflow

OctaneRender's spectrally-correct GPU path-tracing empowers artists to create the most realistic renders at unparalleled speeds. From an artist friendly interface for real-time iteration to intuitive lighting setups and cutting edge physically based rendering features, Octane offers tools for beginners and experts alike. Interoperable with over 20 of the leading 3D digital content creation tools and augmented by near unlimited distributed GPU cloud compute, Octane enhances any 3D pipeline.

  • Spectral Rendering

    Spectral Rendering uses the full visible light spectrum for true-to-life lighting and scene colors — no approximations here, as with obsolete biased RGB rendering. Octane wields the power of cutting-edge GPU computing, including the latest RTX technology, to render your creations as quickly as possible.

  • Photon Kernel for Fast Caustics

    The Octane Photon Tracing kernel is specifically designed to simulate caustics accurately - from the reflections of a fine crystal to hot spots from a magnifying glass, or a rainbow spectrum from a prism. Caustics add a depth of realism to any image, and the Photon Tracing kernel renders beautiful, physically accurate caustics at incredible speeds.

  • ACES/OCIO Support

    Octane leverages industry-standard ACES and OCIO for the latest in color management to offer a range of solutions: from a simple, single-click option to full-bore, total control over your color pipeline. It’s all up to you. Quick and easy? Check. Want more options? Just pick your color space and output transform to dial in your style.

  • AOVs

    Render AOVs (arbitrary output variables) are render passes that allow you to output what you need for your compositing tasks, with negligible contributions to render time. And if you want fine control over every little detail, you can isolate lights, shadows, volumes, and object attributes to build your comp. Cryptomattes empower you to isolate material channels-improving comp workflows.

  • Extensive Lighting Options

    Light. And dark. In perfect harmony. Octane will satisfy your cinematographer with all you need to tell your story with light: area lights, spotlights, SPECTRON™ volumetric lights, HDRI image-based lighting and environments, light linking, physically accurate sky/sun models, and IES lights to match real-world fixtures. Use gobos to add ambiance. You control which aspects of lights affect the scene.

  • Volume Rendering

    Clouds. Smoke. Fire. Dust. Fog. Render all sorts of particulate matter with the original Octane Volume Medium and the new Arnold Standard Volume medium. Octane supports VDB rendering, SDF rendering, and incredibly detailed micro-surface displacement VECTRON™ volumes to capture natural beauty, or conversely, depict forces of destruction. It’s all here. All you need to do is to add the atmosphere.

  • Extensive Material Options

    Octane’s Node Editor lets you use 10+ different Octane material types and Arnold Standard Surface. Various sub-surface scattering methods (SSS), including RandomWalk, create richness and depth. The Octane material system also features sophisticated hair shaders, complex IORs to replicate any metal or transparent material, chromatic dispersion (with abbe in the Standard Surface material), and absorption. Texture and vertex render-time displacement add more detail along with normal and bump maps to go beyond your polygons. And you can also import complex PBR materials from tools like Substance Designer.

  • Optical DoF Lens Effects

    Simulate any camera and lens combination including thin lens, orthographic, fisheye, panoramic, and special purpose cubemap lenses. Control depth of field with bokeh effects (including shutter notch), lens flares, optical vignetting, split-focus diopter and dial in spherical and barrel distortion. Take it further with spherical aberration and other artifacts for that added realism. Even better — do it in stereo! Finish off your renders with great Post Effects, including bloom and glare. New spectral camera lens FX provides realistic simulations for a library of iconic lenses from Angénieux to Zeiss.

  • OSL Shaders and Scripting

    Octane supports the industry-standard Open Shading Language, enabling artists to create their own shaders and bring custom shaders from other software directly into OctaneRender projects, or use any of over 80 included OSL example shaders.

  • Vectron Procedural Toools

    Create infinitely complex shapes, details, and visual tricks without loading your GPU with geometry. Vectron lets you render mathematically generated volumes – perfect for FX artists, abstract designers, and anyone pushing past polygonal limits.

Other Features

Engine

  • Physically-based / Spectral Light Transport
  • Unbiased and Direct Lighting / Ambient Occlusion
  • Custom Sampling Algorithm (Custom MLT-like implementation)
  • Multiple GPU Support
  • Geometry Instances
  • Render Passes
  • Object Visibility (On / Off for Shadow Casting / Camera Visibility)
  • Displacement Mapping
  • Object Motion Blur
  • Hair / Fur Primitives
  • OpenSubDiv Surfaces
  • Region Rendering
  • Network Rendering
  • HDRI + Sun Environment
  • Packaging to .ORBX File (Archive of all Scene Data/Resources)
  • Animation Support via Alembic Format
  • Pause / Resume Render
  • Built-in Firefly Removal Tool
  • Info-Channel Kernel Mode
  • Stereo Modes
  • Post-Processing Settings
  • Out-of-Core Textures Support
  • Integration Kernal Tile and Sampling Control Options
  • Volume Rendering
  • Texture Animation Support
  • Texture Baking System
  • Deep Image Rendering
  • Export to Octane Render Cloud Option
  • Photoshop Compositing Extension
  • Denoiser
  • Octane AI System (for Out-of-Core Geometry, Emissive Objects, Sub-surface Scattering, Denoiser, and Viewport)
  • Integrated Brigade Game Engine (for Low-Level API Game Engine Integrations)
  • UDIM and Complex PBR Textures Support
  • GPU Texture Compression